Sunday, July 20, 2014

Cooking up Hash Tables

Originally I was thinking I should rename this post, but I've decided to go ahead and keep the name since I find it kind of funny. That said, hash tables are super cool, and a really important data structure that I believe you should absolutely know.  Even Googlers says they are one of the most important data structures around.  So how exactly do you implement a simple hash table?  Let's go ahead and explore this!

Friday, July 11, 2014

A Shady Browser

Before I begin, this is yet another post inspired by Michael C. Johnson, so I just want to give another shout-out to him!  Most of the code from this is just re-purposed code from as well due to laziness, so shout out to them too!

With all of this talk about shaders, I started thinking about the best way to demonstrate shaders through my blog.  I think they're pretty neat to mess with, and are very important to understand how to use due to the fact that they play such a huge role in 3D graphics today.

Wednesday, July 9, 2014

Fading with Shaders

This is a fun little post I thought I could do really quick.  While I'm still getting the hang of using shaders and such, recently I thought of something that I thought was kind of clever to do with shaders.  This is a quick post about what the problem was and how I solved it.  Shout out to Michael C. Johnson for suggesting to blog about this!

Tuesday, July 1, 2014